Walkthrough For Dr Dokkoy

Here is the walkthrough for Dr Dokkoy :

  • First get the rope from the tree just to the right of the "private, keep out" sign
  • Head north, and west. get the kite
  • Head back east, then north, then east. Click the tree. Grab the acorns that fall.
  • Go north twice, then east. Use the acorns on the hole in the tree to get the squirrel away. Grab the key.
  • Head back west, use the key on the door behind the well.
  • Inside that room (go north), there are three items.
  • Next to the cat is a rock under glass, click that twice to pick it up,
  • Behind the box under the table is a lens. Pick that up.
  • In the desk, there's a cord. Pick that up. Look around the room for some story elements.
  • Head South, East, North, West, North, East. Click the rocks in front of the tunnel. One moves to reveal a Magnet. Pick that up.
  • Go North once. Use the kite on the thing hanging from the telescope. Something will fall. Click it and you'll get a pully.
  • Go North once, into the observatory. Behind the chair is a semicircular cabinet. Open that to get a battery.
  • Click the chair, pick up the matches behind it.
  • Use the lens on the telescope. When you look through it, the Kunai (the arrow) is missing from the graphics, click where it usually would be to leave.
  • Head back. South, then west. Watch the cut scene. Oh no!
  • Head South, east, south, west. Use the pully and then the rope on the well.
  • Climb down the well and grab the necklace. Climb back up.
  • Head south. Click the right tube, next to the open door thing. Use the battery on it.
  • Enter the portal/door/glowingtubething. Open the panel and use the cord to fix the broken wire. Head back through the portal.
  • Head south again. Use the necklace on the statue.
  • Head west, and use the matches on the red bush (it's called a burning bush, I think. Clever) Get the iron pipe.
  • Head East, north, north, east, north, west, west, west. Use the pipe on the boulder. Go through the door (north).
  • Go west. Grab the bucket.
  • Use the magnet on the 'thing sticking out of the rock' to get the ice pick.
  • Head east, south, east, east, north. Click on the hot springs/ pool of water. Quickly fill your bucket.
  • Head south, then east. Someone's homeowner's insurance is going up. I don't think most companies cover 'damage by huge boulder'.
  • Right under the boulder is a power strip (looks kinda like a mousetrap on screen). Grab it.
  • Head south, west, south, south, west, south. open the treehouse thing. Enter.
  • Use the bucket on the thermometer. Leave.
  • Head North, east north. Click the shiny thing at the end of the rainbow… you'll eventually find a key there.
  • Head north, then west. Use the key on the gate to get the fireworks.
  • Head east, east, north, west, west. Put the "ancient rock" that you got from the doctor's office on the dark rock inbetween the emitters. (They look more like surround sound speakers to me). Turn them on by clicking them.
  • Use the icepick on the ancient rock. Pick up the orb of fox.
  • Head east, then north, near the hot springs. Just above the dark rock to the right of the screen, use the fireworks. Boomsplat. Get the antenna.
  • Head south, east, south, west, north. Back to the doctors office. Click the wastepaper basket to the right of the table to reveal an outlet.
  • Use the power strip on the outlet.
  • You may have to flip the switch on the side wall, but use the antenna on the table to weld it back together.
  • Head south, south, south, east, south, east. Put the orb of fox in the offering bowl. Crafty… like a fox. (you knew it was coming)
  • Head west, north, west. Climb the tower.
  • Use the antenna on the little platform to the right of the button. Raise the lever. Push the button. Bam!
  • Enjoy, you've finished! Fried black robot for dinner tonight!
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